|
Amulet Movie
March 14, 2008 - Friday
Well, it appears
the cat's
out of the bag. Amulet is going to be turned into a live-action
movie, with Jaden and Willow Smith (the children of Will and Jada
Pinkett Smith) as the leads. I never imagined we would be moving
so quickly on the film side of things. I better get the next few
books done a little faster! Anyway, I'm really looking forward to
meeting the Smiths. I've been a huge fan ever since the early Fresh
Prince days, and seeing the kind of work they've been doing lately,
I can see that we'll be on the same wavelength on this project.
This is going to be cool.
Flatting an Amulet Page
March 06, 2008 - Thursday

Seeing as how
I haven't posted much on the website the past few weeks, I decided
I better dust it off and start posting new material. So here
is the first entry in an ongoing series of tutorials on how I work
on Amulet (I'll be posting them slightly out of order). This will
show you how to flat an Amulet page. The process of "flatting"
is very helpful for a colorist, since all of the major shapes are
masked and ready to be digitally painted. This step-by-step shows
you how we did this on Amulet Book One: The Stonekeeper. For most
of you, I imagine this will be dry reading, but for those who like
the technical details, this post's for you!
In other news,
a Copper book is now definitely underway. I just signed a book deal
with a major publisher for a paperback version of the book, and
Gallery Nucleus will
be creating a limited edition run of 2,000 oversized hardcovers.
This also means I will be creating a new set of strips to add to
the collection and they will be posted for viewing in the months
ahead. For readers of Copper, thanks for being so patient. Speaking
of Nucleus, be sure to check out their new Frank
and Frank book. It's skinny and awesome.
Flight 5 is
also nearly wrapped up, and this collection looks to be the best
one in the series. We even have several stories that are about 40
pages in length. Epic! My hope is that this segues into the advancement
of more professional graphic novelists in the field. We need more
talented folks to keep this going! For those of you gearing up to
try and do this thing, I have more tutorials on the way...
Back in the States
February 11, 2008 - Monday

I just returned
from the first leg of the Amulet book tour in Toronto and the greater
Detroit area. Amy was happy to know that I finally experienced a
real Northeastern American winter, as a big snowstorm swept through
Toronto. It was great to see snow falling in the city, something
I never really experienced.
Thanks to Denise,
Nikole, Michele, Chris, Peter, Ab, Kean and everyone who helped
make the trip a fun and eventful time. I was glad to finally be
able to talk to kids who read the book, and now I'm pumped to get
more books out on the shelf for them. Also, here's an interview
I did for the National Post in Canada, and here's one over at Publisher's
Weekly.
Jellaby and Amulet
in Toronto
February 05, 2008 - Tuesday
Hey all! I'm
in Toronto right now on the first leg of the Amulet book tour. It's
pretty neat to see snow on city streets. Being from Southern California,
I don't get to see much of this type of stuff. Strangely enough,
despite it being technically colder here, I felt it was colder back
at home. It must be the dry weather in Los Angeles.
Today, my friend
Kean Soo and I will be speaking at the Keep Toronto Reading event
at the North York Central Library. You can read an article about
us in the Toronto Star by clicking here. And here's the event info
on Facebook. By the way, Kean Soo's Jellaby comes out today, so
be sure to look for it on store shelves!
On Wednesday,
Kean and I will also be signing books at The Beguiling from 5 to
7pm. Click here for more info at their site, and here for info on
Chris Butcher's blog. I love that store.
For those of
you in the states that hold their Presidental primaries today, please
be sure to head to the polls and vote. I already put in my ballot
(by mail), and I feel incredibly lucky to be able to vote for a
future President that I will admire and be proud of.
Preview at NY Magazine and Newsarama Interview
January 09, 2008
- Wednesday

New York Magazine
has a nice preview of the book up at their website. I love the layout
of the piece. Check it out here.
I also just
realized that a recent Amulet-related
interview went up at Newsarama. More preview pages in the link.
Amulet Hardcover
December 22,
2007 - Saturday

I just received
the Amulet
hardcover in the mail and it looks and feels great! The weight
and heft of the hardcover makes the book feel just right, and the
satin finish feels good to hold. I've been told they are already
moving into the second printing of the book (after a 41,000 copy
first printing of the paperback and a 5,000 copy first printing
of the hardcover), so the logo color and design will be switched
back to my original design very soon. If you have a gold-colored
logo, it means you have a first printing! Thanks to all the people
who sent kind words of support for the book. It sounds like the
kids are really enjoying the story and characters, and that's the
most important thing.
Amulet Desktop
November
1st , 2007

Here's a desktop
image made from one of the panels in Amulet. You can download it
at either 1024 or
1280 resolution.
I got word from my editor that they're already moving into a second
printing of the paperback edition before the release date (likely
due to heavy Book Fair pre-orders). This means we'll have a revised
edition, with the proper logo and text colors available on the release
date. The copies with the unapproved yellow logo and text will thankfully
be the only ones in existence, but I guess that makes them collector's
items. Heheh.
Amulet Paperback
October
27th, 2007

I just received
the Amulet
paperback edition in the mail yesterday. The print quality overall
is very nice, especially considering its ten dollar price point.
I'm not a fan of Scholastic's decision to change the logo color
to yellow, but hopefully we can get that fixed in subsequent printings.
I'll be receiving the hardcover edition soon, and I'll be sure to
post some photos of it. By the way, my editor tells me the books
will be sneaking into stores in December, though the official release
date is January.
Here's a look
at some of the interior pages...

Amulet Cover
September
6th, 2007

Here's the cover
image for Amulet Book One. It is now available for very early pre-ordering
on Amazon in either hardcover
or paperback
formats. I've begun thumbnailing Amulet Book 2 and I'm excited about
this series. Now that most of the heavy lifting- establishing the
characters, the world, and the themes - is done, it's time to really
fine-tune everything and amplify all the good stuff. This is my
favorite part. More Amulet-related news and other goodies (desktops,
etc.) are on the way.
Amulet Book One - Complete
June
29th , 2007

I was beginning
to think that production on this book would go on forever, but Amulet
Book One: The Stonekeeper is finally finished. Many thanks
go out to Alan Beadle
(pictured above with Amy and me), Erik
Martin, Shadi Muklashy,
Chris Appelhans, Dawn
Fujioka, and Dave Au
for helping out during the final week of production. For the long
final stretch, however, it was just Amy and me, painting pages at
a breakneck pace. If she wasn't here by my side, the book would
never have been completed.

Anyway, I'll
be back on this blog a little more often now. Thanks for sticking
around despite the lack of updates. Now, it's time for some sleep...
A Little Help From My Friends
May
20th , 2007

I'm just about
finished with the inking of Amulet. Well, there is no actual ink
involved (since the finals are done in pencil), but it's essentially
the same process. Recently, I decided that I needed to get help
on the color production of the book, and so I enlisted the aid of
a team of assistants. I don't know how I would be able to finish
this book without these guys, many of whom were referred to me by
legendary drawing instructor Kevin Chen. The in-house team includes
my lead assistant Alan
Beadle (who has been with me for quite a few months now), Dawn
Fujioka, Katy Wu,
Arree Chung, Erik
Martin, Sho Katayama,
Shadi Muklashy, and of
course, my always supportive Amy.
I have also been receiving help from friends outside the studio.
Kean Soo, Matthew
Armstrong, and Sarah
Mensinga have been flatting some of the pages.
For two years,
production on Amulet was an exhausting and oftentimes torturous
process when working by myself. With a team, however, I look forward
to coming to the studio every day. Now, work gets done at a steady
clip and we still have time to just chat, hang out and play Settlers
of Catan at the end of a hard day's work. I'm very fortunate. Life
is good. And I have my friends to thank for it.
Oh, and since
deciding to treat the book like a team production, I gave myself
enough time to work out the story without stressing out, and now
it all reads very well. It's a much, much stronger book, and also
about 40 pages shorter! I can't wait to share Amulet with the readers.
Simplify & Amplify
February
17th, 2007

Production continues
on Amulet at a brisk pace. I've been producing between six to ten
pages of pencils or inks a day, staying up till 6 or 7 in the morning.
Still redrafting material to clear up backstory information and
to make it read better overall, and this is what takes the most
time. My current mantra is "simplify and amplify". I'm
aiming for the simplest way to get the story information across
while heightening the emotions as much as possible.

One thing I didn't realize
is how difficult fantasy world-building could be. In Daisy Kutter,
I just let the fantasy setting sit in the background, the ways of
the world in which Daisy and Tom lived being secondary to the emotional
conflicts. Now, with a comic that is about much more than just the
emotional conflicts of the characters, I'm finding the world-building
to be quite a challenge. When working with child protagonists it's
very difficult to imbue them with emotional weight and baggage,
since they're at a stage of their lives where they are still observing
and making their earliest decisions rather than living with the
weight of their past. This makes the world they travel through all
the more important, itself becoming a major character in the play.
Being a writer that hates
exposition, I've been having a difficult time getting the world-building
information in there without compromising the natural flow of the
story. I'm not sure I'm doing the best job of it, but this has been
a very good experience that I'll take with me onto Book Two, which
will hopefully be a little less laborious on the story front.

In other news,
I picked up the new Shazam: Monster Society of Evil
comic by Jeff Smith (with colors by Steve Hamaker). It's just a
great, fun all-ages comic book in the vein of old-fashioned serialized
adventures. And the artwork is stunningly beautiful. Steve's colors
do a fantastic job of complementing the storytelling and it makes
re-reading the comic a joy. Speaking of Jeff Smith, he also designed
the new
Pogo collection coming out through Fantagraphics Books. I've
been waiting for this for years!
One More Time
February
1st, 2007

The newest rough
draft of Amulet is complete, but I think I'll have to go back in
there and do a little more tweaking before heading back into full
production mode. The new version of the story is a little over 200
pages long, and about 65 percent of it is entirely new material
(created since the previous draft). Going back and retelling the
story with a calm confidence has done wonders for it. Now that the
story has a definite shape and feel, it's all about sculpting it
into its final form. This is my favorite part of the process.
Speaking of
process, Stephen Timothy McCranie
sent in this nice illustration inspired by my rant about creating
graphic novels. Heheh. Thanks Stephen!

The End of the Tunnel is the Beginning of
the Next...
January
24th, 2007

The thumbnailed pages of the new draft of Amulet
are nearly complete. I still have to draw the thumbnails for the
final few pages, smooth out 3 or 4 transition scenes, and I'll be
back on production full time. The new draft is going to make the
book about 224 pages long. It's going to be a long haul to the finish
line.
Working Round the Clock
January
17th, 2007

For the longest
time, the book looked like a big pile of shattered glass after I
decided to scrap more than half of the pages I had drawn. Now, I
am happy to say it has some semblance of cohesiveness, and the brutal
beating I gave it seems to have done the story some good. I still
have to rescript and thumbnail the final sequences to see if it
all works. Knock on wood...
The picture
above is of me digitally painting the new cover for the Flight Volume
1 reissue...
The Slowest Typewriter
December 12th,
2006
As a reader
of graphic novels, it always bugs me that most long form comics
read like they are the first draft of the material, when in fact
they often are. And for good reason. As a creator of graphic
novels, I am exhausted by my selfish reader tendencies by having
to redraw page after page to smooth out the reading experience.
I can see why, over the years, creators often compromised their
stories under the pressures of deadlines and satiating the public's
thirst for the material. For the large amounts of time and energy
a creator must spend to create the work, the reader only gets a
small handful of information to chew on. Sometimes, working out
the details are not an option.
This is the pickle that
the readers and creators of comics seem to always find themselves
in. Readers are very forgiving of the story elements in a comic
book. This is unlike other media, like films or novels, where audiences
often criticize stories with sharpened talons, and only the very
best and most appealing works make their way through the gauntlet.
Is it because comics readers understand how difficult the process
is and are simply happy to have reading material? Or is it simply
that we have low expectations of the medium, as opposed to extremely
high ones for films and novels?
Amulet has been an experiment
in treating the graphic novel with the standards of filmwatching
and novel reading in mind, and I have to admit that it's been an
incredibly exhausting project. I'm currently in the middle of redrafting
and redrawing nearly half the book to bring it up to snuff. The
book already reads well, but I think Scholastic's incredibly high
expectations and my own (possibly foolish) ambitions want the book
to work like a very well-oiled machine.
I've actually burnt myself
out several times now, and I just took a much needed break from
the extreme deadline pressures to refocus the narrative and build
up enough energy to go back at it. I've already drawn well over
300 pages (penciled, some inked) to produce a book that will be
about 200 pages in length, and I'm about to draw at least 70 more.
One thing that I am realizing is that I am not naturally a good
writer. I have to work hard at it. But I do know good writing when
I see it, so I just have to keep throwing stuff at the wall and
hope I see something that sticks.
For those of
you aspiring graphic novelists out there that are likewise not naturally
gifted, I highly recommend scheduling enough time to do about twice
the amount of work you would need for the final product (something
I should have already learned from working on films), otherwise
it's likely that you can end up with a case of first-draftitis
or a stream-of-consciousness project , neither of which are necessarily
bad things. In any case, we'll have to figure out how we can get
the comics medium, a vessel akin to a ridiculously slow typewriter,
to sing at the level of the brightest media available to the public.
Much of the
problem can be solved with more disciplined work methods, but with
more structured systems comes heavy pros and cons, something I'll
talk about in a later entry. Back to work for now...
-Kazu
New Section
September
7th, 2006

Welcome to the
new Amulet section of the website. This is where I'll post
less frequent updates related to the upcoming books. Since Amulet
takes up nearly all of my time and energy these days, I figured
the project deserved a spiffy section all to itself.
Please check
back for more updates, or watch the Bolt
City front page for even more news related to all of my projects.
Thanks for reading!
-Kazu
|